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Shadow Tower Abyss : ウィキペディア英語版
Shadow Tower Abyss

| genre = Role-playing game
| modes = Single-player
| platforms = PlayStation 2
}}
is a dark fantasy role-playing video game, developed and published by From Software in Japan for the PlayStation 2. The game is a sequel to ''Shadow Tower'', and features a number of genre and mechanical elements that can also be found in ''Demon's Souls'' and the ''King's Field'' series. ''Shadow Tower Abyss'' was announced on 22 August 2001 and released 23 October 2003. An English version was being developed by Agetec, but the project was cancelled by Sony Computer Entertainment America (SCEA), its publisher, prior to completion. A fan translation was released in 2011.
==Development==
Two years after the release of its predecessor, From Software announced ''Shadow Tower Abyss'' in 2001 and unveiled the game's website on 13 December 2002. A demonstration version, presented at the Tokyo Game Show between 26 and 28 September 2003, suggested that development was almost finished. ''Shadow Tower Abyss'' was the only role-playing game in From Software's stall, and the company's other ventures at the time included ''Otogi: Myth of Demons'', ''Kuon'', ''Armored Core: Nexus'' and ''Echo Night: Beyond''.〔
While the Japanese release of ''Shadow Tower Abyss'' continued as planned, the English version was cancelled during the localisation stage. Mark Johnson, Agetec's producer, announced the cancellation on the SCEA website and stated that "for the most part the localization was completed, aside from package and manual."〔 According to Johnson, the publisher had expressed concerns over its projected sales outside of its home market. Although ''Shadow Tower Abyss'' was ranked 14th overall and had been released mid-week, only 12,908 units were sold in Japan in the period from 20 to 26 October 2003. SCEA was also worried at the game's visual quality in comparison with its contemporary rivals within the role-playing and first-person genres. Johnson went on to say that the cancellation was "by far the hardest thing for me to accept and I did everything possible to fight for its release."〔 A petition to SCEA was unsuccessful.〔 Instead, Agetec went on to publish one of From Software's other games, ''Echo Night: Beyond'', in the United States in 2004.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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